Update v0.9.4 - Balance Changes and Seer Rework
▌Major Changes
- Reworked hero - Seer
- Improvements in KoP Buff using proper server caching, allowing up to 20,000 matches to be listed
- Reduced minions' bonus health and damage per level from 8% ⇒ 6%
- Reduced minions' bonus health and damage after destroying the tower from 18% ⇒ 15%
- Reduced gold per minute 2.3 ⇒ 2
- Increased effectiveness of Armor and Magic resistance by 5%
▌Heroes
I'ceat
Cold Embrace (L)
Cooldown: 12 sec ⇒ 13 sec
Thomas
Tier 1 Talent - Shadow Carrot Damage: +30 ⇒ +25
Tier 2 Talent - Shadow Carrot Stun Duration: 1 sec ⇒ 0.8 sec
Shadow Carrot (L)
Slow duration: 1.25 sec ⇒ 1 sec
Veil
Bonus health per level: 22 ⇒ 24
Bonus damage per level: 2 ⇒ 2.5
Tier 1 Talent - Astral Step slow duration: 1.5 sec ⇒ 1 sec
Enhanced Damage - Base damage: 25 ⇒ 15
Enhanced Damage Modifier: 90% ⇒ 100%
Astral Step (L)
Base damage: 100% ⇒ 110%
Flin
Marksmanship (L)
Bonus attack speed: 65% ⇒ 70%
Belle
Prickly Vine (K)
Cooldown: 10 sec ⇒ 9 sec
Kira
Armor: 0 ⇒ 0.5
Void Rain (K)
Ability Power scaling: 25% ⇒ 28%
Hazel
Tier 1 Talent - Hammer bonus damage: 30 ⇒ 20
Arel
Tier 1 Talent - Bonus Ticking Bomb damage: 30% ⇒ 25%
Passive: 2nd Attack damage: 60% ⇒ 55%
Tumble (K)
Cooldown: 5 sec ⇒ 5.5 sec
Ticking Bomb (L)
Damage per level: 1.5 ⇒ 1
Magdalene (Reworked)
(OLD Tier 2 Talent: Scream of Pain now dispels all dispellable positive effects from target
(NEW) Tier 2 Talent: Increase 0.75 Movement speed per stack (Max 15)
(OLD) Tier 2 Talent: Haunted Ghost applies movement slow
(NEW) Tier 2 Talent: Haunted Ghost pierces one target
Passive: Reduced maximum stacks: to 4 + 1 * level (16 / 20) before 34
Passive: Stacks per hero kill: 8 ⇒ 4
Passive: Damage per stack upon death: 13 ⇒ 18 (at max level 442 ⇒ 360)
Slightly improved Magdalene's hitboxes
Haunted Ghost (L)
Cooldown: 8 sec ⇒ 7 sec
AP Modifier: 40% ⇒ 48% (compensation for AP lost from stacks)
Prim
Base armor: 0 ⇒ -1
Base movement speed: 64 ⇒ 57
Attached Prim Ball bonus movement speed: 8 ⇒ 16
Prim Ball movement speed: 250 ⇒ 240
Prim Maximum range: 155 ⇒ 145 (167 ⇒ 157)
Tier 2 Talent - Gravitational Pull damage and duration: 20% ⇒ 15%
Gravitational Pull (L)
Radius: 38 ⇒ 36 and Pull duration 200 ⇒ 250ms
AP Modifier: 120% ⇒ 110%
Damage per level: 2.5 ⇒ 2
Seer (Reworked)
Base Health: 540 ⇒ 530
Armor: 1.5 ⇒ 1
Attack speed: 0.72 ⇒ 1.05
T1 Talents:
(OLD) Left: Abilites apply +1 stack.
(NEW) Left: Using Malevolent Form fears all nearby enemies
(OLD) Right: Increases the number of stacks of Seer's passive ability to 5
(NEW) Right: Benevolent Flare also increases movement speed by 20
T2 Talents:
(OLD) Left: Malevolent Surge now pulls all enemies towards the Seer and applies a stun effect
(NEW) Left: Benevolent/Malevolent Curse radius +25
(OLD) Right: Benevolent Flare also increases movement speed.
(NEW) Right: Duration of Malevolent form increased by 2 seconds
(OLD) Benevolent Flare: Increase all healing taken by x% (Including HP regen) per stack.
(NEW) Benevolent Flare: Increase all healing taken by 20% (Including HP regen). Duration 2 sec
(OLD) Benevolent Curse: Deals magical damage every second per stack.
(NEW) Benevolent Curse: Has a duration of 1.5 seconds. After 1.5 seconds, it releases an energy healing all nearby players and applies Benevolent Flare
(NEW) Malevolent Curse: Has a duration of 1.5 sec. After 1.5 seconds, it releases malevolent energy, dealing damage to all nearby players.
Attack (J)
Now is ranged Attack. Deals 100% of attack damage and applies Benevolent Curse
Malevolent Form: In addition deals also 100% of AP Magic damage and applies Malevolent Curse
Benevolent/Malevolent Explosions (K) (Renamed from Benevolent Flare / Malevolent Surge)
(OLD) [Benevolent Form]: Seer creates a benevolent flare that heals allies, applies one stack of Benevolent Amplification, and increases movement speed for a few seconds to all allies hit.
[Malevolent Form]: Seer creates a malevolent surge that deals magical damage to enemies, applies one stack of Malevolent Curse, and reduces their movement speeds by for a few seconds.
(NEW) Create 3 sequential explosions in front of a Seer, explosions trigger after a short delay, one by one, creating a burst of energy. Multiple explosions can hit a single unit.
Friendly Targets: Applies a Heal and Benevolent Flare
Enemy Target: Applies Benevolent. If they are already affected by a Benevolent. It triggers immediately and applies a new one.
Malevolent Form: Applies a 1-second fear to enemy units. Applies also Malevolent Curse
Malevolent Form (L) (Renamed from Transform)
(OLD) Seer changes its form between benevolent and malevolent form. In benevolent form, Seer heals allies and applies benevolent amplification. In malevolent form, Seer deals damage to enemies and applies malevolent curse.
(NEW) Turns Seer into a Malevolent form, making him immune to Crowd control effects and slows, improving his abilities and attacks. Duration 6 seconds and Cooldown 45 sec
▌Items
Rod of Iron Warriors
AP Modifier: 40% ⇒ 35%
Magic Harpoon
Base damage: 30 ⇒ 25
Berserker Bow
Passive: Attack speed per stack: 7% ⇒ 6%
Tenacity Ring
Passive: Reduce duration of negative effects: 35% ⇒ 40%
Poison Bow
Passive: Damage per stack: 4.5 ⇒ 5
Magical Bow
Passive: Damage per stack: 4.5 ⇒ 5
Kirin's Bow
Passive: Damage per stack: 4.5 ⇒ 5
Trigger Damage: 10 ⇒ 15
Corrupted Longbow
Active: Bonus movement speed: 12 ⇒ 15
Ring of the Frozen Empress
Active: Magical damage: 70 ⇒ 80
Active: Slow: 15 ⇒ 18
Vampiric Rod
Passive: Leech base damage: 24 ⇒ 20
Orchid of Malevolence
Active: Delayed damage: 40% ⇒ 35%
Armor of the Frozen Emperor
Aura: Healing Reduction: 30% ⇒ 25%
Hunter's Longbow
Passive: Increase movement speed: 20 ⇒ 50
Wizard Charm
Passive: Duration: 4 sec ⇒ 4.5 sec
Demonic Sabre
Attack Damage: 21 ⇒ 20
Passive: Armor reduction per stack: 1.3 ⇒ 1 and maximum stacks 4 ⇒ 5
Burning Rod
Passive: Damage per sec: 2.8% ⇒ 3%
Corrupted Katana
Passive: Increase Critical strike damage: 25% ⇒ 30%
Corrupted Light Slayer
Aura: Reduce Damage: 14 ⇒ 12
Reduce Lifesteal: 18% ⇒ 15%
Divine Ring
Reduce healing bonus: 30% ⇒ 25%
Garun's Charm
Passive Aura: AoE Armor Bonus: 2.5 ⇒ 3
Passive: Max Stacks: 5 ⇒ 4
Spiked Shield
Cooldown: 50 sec ⇒ 55 sec
▌Bug fixes
- Fixed a bug with Veil K Astral Blades hitting the ground on the client side but not server-side
- Fixed a bug when Flin Attack does not play sound or impact animation when hitting a player that is not in vision (Bush/FOG)
- Fixed a bug when Alvar K (Furious Kick) does not proc AD Items
- Fixed a bug when Prim L (Gravitational Pull) uses RTT instead of RTT / 2 in Lag compensation
- Fixed a bug where using Vile Flask close to an enemy does not show particles. Now Vile Flask has a 200ms trigger delay.
- Fixed a bug when a player could gain MMR after losing a game.
Get Kingdom of Pixels - 2D MOBA
Kingdom of Pixels - 2D MOBA
Challenge your opponents in unique 2D MOBA
Status | Released |
Publisher | |
Authors | Saqirmdevx, CrazyPlayer, GlassPitcher, buttons |
Genre | Fighting, Action, Platformer, Strategy |
Tags | 2D, kop, lol, moba, Multiplayer, PvP |
Languages | Czech, English, French, Indonesian, Portuguese (Brazil), Russian, Slovak, Vietnamese |
Accessibility | Configurable controls, Interactive tutorial, One button |
More posts
- Update v0.9.2 - Balance Changes91 days ago
- Update v0.9.0Feb 14, 2025
- Update v0.8.8Feb 02, 2025
- Update v0.8.6Feb 01, 2025
- Update v0.8.5Jan 28, 2025
- Update v0.8.4 - Balance ChangesOct 30, 2024
- Update v0.8.31 - Minor Balance ChangesOct 25, 2024
- Balance Changes - Update v 0.8.3Oct 25, 2024
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