Update v0.1.25a - Balance Changes


Update v0.1.25a - Balance Changes

General

  • Decrease knockback speed 90 => 40
  • Updated stats per level, now each hero has individual level up bonuses.
  • You can find all bonuses in heroes tab in game lobby.
  • Backdoor protection increased armor 25 => 75

Veil

  • Increased base armor by 1

Kumihu

  • Enhanced Attack (J) - Increased damage per level bonus 6 => 10 (60 => 100 at lv 10)
  • Magical Orb (K) - Increased damage per level bonus 2 => 4 (20 => 40 at lv 10)

Bunninja

  • Shadow Carrot (L) Reduced horizontal speed

Flin

  • Increased base armor by 1
  • Precise Shot (K) Reduced base damage to 100 => 85
  • Precise Shot (K) Increased Knockback duration 300ms to 700ms
  • Precise Shot (K) Reduce ability-power scaling 350% => 300%


  • Marksmanship (L) Decrease bonus damage for basic attack (J) 125% => 115%
  • Marksmanship (L) Count of arrows decreased 5 => 3
  • Marksmanship (L) Reduced coolown to 20 => 14 sec and duration to 5 => 3 sec


I'Ceat

  • Cold Embrace (L) Increased damage modifier 45% => 50%
  • Cold Embrace (L) Increased slow 10 => 12

Items

All items now provide more HP and HP regen.

  • Iron Ring - Reduced cost to 200 => 150 (All items has reduced cost by 50 too)
  • Corrupted Light Slayer - Increased health 250 => 300
  • Corrupted Katana - Decreased critical chance 30% => 25%
  • Berserker's Bow - Increased health 150 => 225
  • Magical Bow - Increased health 120 => 200
  • Enduring Shield - Hp Regen increased 3 => 4
  • Vampiric Shield - Hp Regen increased 6 => 8
  • Iron Buckler - Increased health 100 => 140
  • Plate Shield - Increased health 200 => 250
  • Divine Shield - Increased Health 200 => 275
  • Magic Shield - Increased HP Regen 3 => 4
  • Kirin's Defender - Increased Magic resistance 18% => 20% Hp regen 5 => 8
  • Garun's Defender - Increased Health 100 => 150
  • Ring of Regeneration - Increased hp regen 4 => 5
  • Frost Ring - Increased hp regen 4 => 5
  • Chronos Ring - Increased health 200 => 275
  • Demonic Ring - Increased health 175 => 250, Removed damage stat, now provide Attack speed 30%
  • Wizard Shoes - Movement speed increased to 10
  • Divine Boots - Increased health to 100 => 175
  • Vampiric Rod - Increased health 250 => 350, hp Regen 4 => 6, ability power 9 => 7
  • Frozen Staff - Increased health 120 => 180
  • Rod of Nature - Reduced ability power 8 => 7, health 90 => 140
  • Divine Staff - Increased health 180 => 280, ability power reduced 10 => 8
  • Iron Armor - Increased Health 225 => 275
  • Plate Armor - Increased Health 500 => 550, hp regen 10 => 12
  • Frost Armor - Increased health 230 => 350, Attack speed 25% => 15%, reduced cost by 50 (total cost is still same)
  • Leather Armor - Increased health 100 => 150, cost increased 200 => 250
  • Titan's Armor - Increased Health 200 => 300
  • Chest of Malevolence - Increased Health 250 => 350, reduced cost to 500 => 450

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