Update v 0.1.48 - New Flin model & Balance Changes and more!


Hello everyone! New update is here 0.1.48 - Visual update & Fixes and balance changes 

General

  • You can no longer jump after teleportation 
  • Improved performance on client side & fixed critical bug with FPS drops. 
  • Fixed dummy respawn time in practice mode

Spectator UI

  • Fixed bug with lights Now shows item's cooldown
  • Fixed bug with wrong ending animation
  • Fixed end-game bug when joinin next game before screen

Flin 

  • Precise Shot (K) - Added pushback to flin & new animation 
  • New model & Animations 

 Belle

  • Prickly Vine (K) - Increased cooldown 8sec => 9 sec 
  • Decreased health per level 35 => 30

Kira

  • New ability icons & HUD Face 
  • Coiling Lightning (Enhanced J) - Increased modifier 60% AP => 70%

I'Ceat

  • Increased armor by 1

Sparrow

  • Reduced initial health 650 => 625 
  • Reduced initial health regen 2.5 => 2 
  • Enhanced Attack (J) - Reduced damage 140% => 125%, Knockback duration 200ms => 300ms

 Items

  • Burning Rod - Increased damage of DOT to 1.5% => 2% / sec 
  • Burning Rod - Ability power reduced 12 => 10 
  • Vampiric Rod - Reduced Health to 200 => 180, Reduced HP regen 5 => 4 
  • Vampiric Rod - Ability power increased 8 => 10 
  • Divine Staff - Reduced health regen 5 => 2, Ability Power 8 => 9 
  • Plate Armor - Reduced health 450 => 400, Health regen 9 => 6 and cost 625 => 550 
  • Iron Armor - Reduced health 220 => 200 
  • Titan Armor - Reduced ability power 8 => 5, increased armor 4 => 5 
  • Titan Armor - Increased max health 200 => 250, Regeneration increased 80 => 100 
  • Frozen Staff - No longer provide armor, Decreased health 150 => 120
  • Frozen Staff - increased ability power 12 => 14, Increased cost 500 => 550 
  • Demonic Ring - Reduced health regen 5 => 4, Reduced health 250 => 150 
  • Demonic Ring - Increased attack speed 25% => 35% 
  • Chronos Ring - Health regen decreased 6 => 4 
  • Frost Ring - Health regen decreased 5 => 4 
  • Ring of Regeneration - Health regen decreased 5 => 4 
  • Garun's Defender - Reduced health regen 4 => 2 
  • Magical Shield - Reduced health regen 3 => 2, Reduced cost 400 => 300 
  • Kirin's Defender - Reduced health regen 6 => 3, Magic resistance 18% => 20% 
  • Divine Shield - Reduced health 250 => 150, Armor 4 => 5 
  • Enduring Shield - Reduced health regen 4 => 3 
  • Magical Bow - Increased ability power 8 => 10, Health reduced 150 => 100 
  • Berserker Bow - Increased duration 3s => 4 sec 
  • Iron Rod & Magic Harpoon - Decreased proc cooldown 3 sec => 1.5sec

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