Update v0.3.1 - Updated login system & More effects and Balance changes


Hello everyone! New update is here!

General

  • Fixed a bug with several abilities that used wrong acceleration formula. (Incorrect prediction on client side)
  • New theme music
  • Jump sound effect
  • Settings is now accessible from in-game
  • You are no longer able to jump after teleportation
  • Now if you log-in with Google account, it will remember your login for next time.
  • Improvements in Hard AI
  • Iron Rod, Magic Harpoon and Kirin’s Defender now shows Item’s passive cooldown
  • Atmospheric details (disabled by default).

Items

  • Corrupted Light Slayer     
    • :voteNerf: Health 140 ⇒ 0    
    • :voteBuff: Damage 14 ⇒ 15    
    • :voteBuff: Attack speed 0 ⇒ 20%
  • Divine Sword
    • :voteBuff: (Active) - Attack damage reduction 100% ⇒ 50%     
    • :voteNerf: (Active) - Duration 2sec ⇒ 1.5sec
  •   Divine Staff      
    • :voteBuff: Ability power 13 ⇒ 16       
    • :voteNerf: Cooldown reduction 12% ⇒ 10%    
    • :voteNerf: (Active) Bonus Movement speed 15 ⇒ 10  
  • Vampiric Rod      
    • :voteBuff: Health 140 ⇒ 150  
  • Magic Harpoon      
    • :voteBuff: (Passive) - Damage 65 ⇒ 70  
  • Shirt    
    •  :voteNerf: Health 75 ⇒ 60  
  • Titan’s Armor     
    • :voteNerf: (Active) Cooldown 30s ⇒ 38s  
  • Kirin’s Defender      
    • :voteBuff: Cost 450 ⇒ 400    
    • :voteNerf: Magic Resistance 35% ⇒ 30%     
    • :voteNerf: Health Regen 6 ⇒ 5     
    • :voteRework: NEW (Passive) -  Block an CC Effect once every 36sec, after successful block provide additional magic resistance.
     
  • Chest of Malevolence  
    • :voteNerf: Magic Resistance 20% ⇒ 0      
    • :voteBuff: Cooldown Reduction 10% ⇒ 12%     
    • :voteRework: NEW (Passive) - Reduce attacker’s ability power by 18% for 3 sec, 10 sec cooldown  
  • Void Armor      
    • :voteNerf: Damage 10 ⇒ 0     
    • :voteBuff: Armor 2 ⇒ 3     
    • :voteBuff: Health 120 ⇒ 150     
    • :voteBuff: Attack Speed 20% ⇒ 25% 
  • Frost Armor      
    • :voteBuff: Armor 4 ⇒ 5 
  • Garun’s Defender      
    • :voteNerf: Health 150 ⇒ 100 
    • :voteNerf: (Active) Cooldown 30s ⇒ 40    
  • Vampiric Shield     
    • :voteBuff: Health Regen 5 ⇒ 6     
    • :voteNerf: (Passive) Healing 22 ⇒ 20 
  • Frost Ring        
    • :voteNerf: Ability Power 18 ⇒ 12

Heroes

Arel

  • :voteBuff: Initial Health 575 ⇒ 600

Kumihu

  • :voteNerf: Enhanced Attack (J) - Duration 1.5s ⇒ 1.2s and Distance 115 ⇒ 110
  • :voteNerf: Enhanced Attack (J) - Base damage 100 ⇒ 90
  • :voteNerf: Magical Orb (K) - Damage per level 4 ⇒ 2
  • :voteBuff: Magical Orb (K) - AP Modifier 70% ⇒ 75%

Hazel

  • :voteBuff: Health regen per level 0.3 ⇒ 0.5
  • :voteBuff: Heroic Slash (L) - Stun duration 0.5s ⇒ 0.8s

Veil

  • :voteBuff: Enhanced Damage (Enhanced J or Enhanced L) -  AP Modifier 60% ⇒ 65%

Sparrow

  • :voteNerf: Initial Armor 3 ⇒ 2
  • :voteNerf: Initial Attack speed 1.2 ⇒ 1.15
  • :voteBuff: Attack speed per level 0.02 ⇒ 0.03
  • :voteNerf: Enhanced Attack - Reduced animation duration and damage 125% ⇒ 115%
  • :voteNerf: Enhanced Attack - Stun duration 0.3s ⇒ 0.2s
  • :voteBuff: Dash (K) - Cooldown 6.5sec ⇒ 6sec
  • :voteNerf: Dash (K) - Stun duration no longer scales with level and has flat value 0.5s
  • :voteBuff: Dash (K) - Now deals 115% of physical damage and apply all physical damage modifiers

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Comments

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(+1)

dash damage scales LESGO

(+1)

I feel like Chest of Malevolence got nerf losing it's silence. Glad Hazel is getting some buffs.

(1 edit)

Chest of Malevolence got definitely nerf in 1v1, Chest of Malevolence can have great impact in 2v2 against 2x Ability power hero, where it has no cooldown and reduce 18% of Ability power