Update v0.4.4.2 - Balance Changes


Hello everyone! New balance changes are here!

General

  • The base now removes all negative effects
  • Armor and Magic resistance effectivity increased by 3%
  • - New Ranks & Hero Mastery icons

Heroes

Magdalene
  • Base health 540 => 550
  • Adjust hitboxes
  • New animation for her Scream of Pain (K)
  • Scream of Pain (K) - AP Modifier 90% => 100%
  • Swarm of Ghosts (L) - Reworked stack damage, now increase 50% damage for each stack (50%, 125%, 237.5% ...) ```Formula: (Stack ** 1.5) * damage```
  • Swarm of Ghosts (L) - AP Modifier 65% => 60%
Sparrow
  • Ground Slam (L) - Base damage 80 => 60

Hazel

  • Triumphant Upheaval (K) - 14% => 15% damage of current health
  • Justice's Wrath (L) - AD modifier 155% => 150%

Arel

  • 2nd attack damage - 75% => 70%

Items

Divine Sword

  • Damage 15 => 17
  • Ability Haste 4 => 3
  • Passive: Cooldown reduced 55 sec => 45 sec and damage reduction 90% => 75%

Kirins Bow

  • Attack speed 30% => 25%
  • Ability Power 16 => 0
  • Damage 12 => 15
  • Ability Haste 0 => 2
  • PASSIVE: Trigger damage 70 => 50 and Attack Speed / MR reduction 35% => 25%

Vampiric Shield

  • Health Regen 6 => 5
  • Armor 3 => 4
  • Health 90 => 100
  • PASSIVE: Cooldown 70sec => 55sec

Spike Shield

  • Armor 4 => 5

Plate Armor

  • Health 240 => 250

Berserker Ring

  • PASSIVE: Bonus attack speed per instance 3.5% => 4% and Health regen 0.5 => 0.55 

Frost Ring

  • ACTIVE: Damage 90 => 80

Garun's Defender

  • PASSIVE: Cooldown 70sec => 55sec

Void Armor

  • ACTIVE: Bonus damage 35 => 15 and Cooldown 45sec => 50sec. Bonus damage duration 0.5sec => 3sec

Titan Armor

  • ACTIVE: Healing per sec 100 => 90

Plague Ring

  • PASSIVE: Bonus duration 30% => 25%

Garun's Charm

  • PASSIVE: Max stacks 6 => 5 and stack replenishment cooldown 6sec => 4sec

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