Update v0.4.8 - Major balance changes
Hello everyone! The new update is here!
▌Major Changes
- Reduce base magic resistance 25% => 11% (5 => 2)
- Remove blur effect on Fog of War when in low resolution
- Major balance changes to heroes
- Major balance changes to items
- Reduce required experiences up to level 10
- Make maximum movement speed 130 => 135
- Fixed a bug when Vampiric Rod did not heal the owner.
- AP Damage to towers increased 50% => 75%
▌Heroes
Kumihu
Kumihu will now have slightly worse wave clear and K damage now deals much higher damage when hit the target twice.
Base magic resistance 25% => 11%
Magical Orb (K)
- Base damage 60 => 50
- Cooldown 7s => 7.5s
- Damage modifier 64% => 65%
- Bonus damage on Magical Orb 2nd hit 35% => 45%
- Tier 2 talent - Blind duration 3.5s => 5s
Charm (L)
- Duration 0.8s => 1s
- Base damage 90 => 85
- AP Damage modifier 100% => 110%
- Tier 2 talent - Damage is now reduced by 30% per every hit
Sparrow
Sparrow will have much faster gameplay now, overall this is a strong buff. It will make her more DPS oriented than tanky.
- Base magic resistance 25% => 11%
- Attack / Cast animation decreased by ~20%
- Base health 575 => 550
- Base attack speed 1.1 => 1.15
- Damage per level 2 => 2.5
- Attack speed per level 0.01 => 0.02
- Health per level 28 => 25
- Base health regen 2 => 1
Attack (J)
- Enhanced Attack: Knockback duration 0.2 => 0.25
- Enhanced Attack: Distance 95 => 100 (Speed is adjusted too)
Demonic Wrath (L)
- Projectile speed 310 => 320
- T2 Talent - Bonus damage 5% => 6%
- Percent damage based on missing health 12% => 14%
Belle
Belle was very strong last patch, this will make her slightly weaker due to armor reduction, but cast animation and reduction of base MR will be huge buff
- Base magic resistance 25% => 11%
- Base armor 2 => 1
- Improve Attack and Cast animation by ~12%
Prickly Vine (K)
- Stun Duration 1.2s => 1s
Floral Ambush (L)
- Damage per level reduced 1.5 => 1
- Base damage reduced 45 => 40
- AP Modifier 55% => 60%
I'Ceat
I'Ceat was one of the strongest AP heroes last patch. These changes are significant nerfs to his one shot kit, but improve his CC.
- Base magic resistance 25% => 11%
- Base health 525 => 520
Attack (J)
- Tier 1 Talent - Attack slow duration 1s => 1.25s
- Tier 1 Talent - Attack speed reduction 30% => 40%
- Tier 1 talent - Movement speed reduction 9 => 12
Icicle Bolt (K)
- Base damage 50 => 42
- Damage per level 2 => 1.5
- AP Damage modifier 60% => 66%
- Slow duration 3s => 2s
- Slow effectivity 12ms => 20ms
- Reworked T2 Talent - No longer increase icicle bolt count by 1
- New talent - Increase freeze duration by 0.8s
Cold Embrace (L)
- Base Damage 45 => 40
- Damage per level 2 => 1
- Bonus movement speed when active 40 => 30
- Tier 1 Talent - Additional bonus movement speed 15 => 20
Thomas
He doesn't need it.
- Base magic resistance 25% => 11%
- Base Health 560 => 550
- Base Damage 51 => 50
- Base Attack speed 1.1 => 1.15
- Base hp regen 1.5 => 1
- Improve cast / attack animation by ~15%
Shuriken Toss (K)
- T1 Talent - Reduce cooldown of Shuriken Toss by 1.5s => 2s
- Damage modifier 20% => 25%
- Base damage 6 => 8
Shadow Carrot (L)
- Jump slow 35ms => 45ms
- Tier 1 talent - Bonus damage 35 => 40
Veil
- Base magic resistance 25% => 11%
- Improve cast time by 12%
Attack (J)
- Enhanced attack base damage: 12 => 8
- AP Modifier 60% => 70%
Astral Blades (K)
- Base damage 60 => 55
- AP Modifier 90% => 100%
Astral Step (L)
- Slow 25ms => 30ms
- Tier 1 talent - Increase slow duration 0.75s => 1s
Flin
- Base magic resistance 25% => 11%
- Improve attack time by 12%
- Base attack speed 1.15 => 1.2
- Attack speed per level 2% => 3%
Kira
- Base magic resistance 25% => 11%
- Base health 520 => 510
- Improve attack animation by 12%
Attack (J)
- Enhanced attack no longer target enemies that are not visible (Invisible, Hidden in FoW or Bushes)
- Enhanced Attack - Healing reduced to 70% to 60%
- Enhanced Attack - Base damage 40 => 30
- Enhanced Attack - Damage modifier 50% => 60%
Rain of Sparks (K)
- Base Damage 20 => 18
- AP Damage modifier 20% => 23%
Void Phantasm (L)
- Base Damage 110 => 100
- Damage per level 8 => 6
- AP Damage modifier 200% => 225%
Hazel
This change makes her do less damage when playing a full tank build, but also makes her able to run AD or Hybrid builds.
- Base magic resistance 25% => 15% (The only hero with higher base MR)
- Base health 570 => 580
Triumphant Upheaval (K)
- Damage based on current health 14% => 12%
Justice's Wrath (L)
- Damage modifier 140% => 155%
- Base damage 15 => 5
Arel
- Base magic resistance 25% => 11%
- Base attack speed 1 => 1.05
- Improve attack animation by 15%
Attack (J)
- Enhanced: Second attack damage increased from 50% => 60%
- Tier 1 talent - Bonus attack range 5 => 6
Ticking Bomb (L)
- Trigger damage modifier 105% => 110%
- Tier 1 talent - Bonus Ticking bomb damage 25% => 30%
Alvar
- Base magic resistance 25% => 11%
- Base attack speed 1 => 1.1
- Base health 555 => 560
- Improve cast animation by 20%
- Attack speed per level 2 => 3
Attack (J)
- Mark base damage 5 => 15
Furious Kick (K)
- Now procs an additional AoE Buff even if does not hit an enemy
- Bonus movement speed 8 => 10
- Stun duration 0.5s => 0.6s
- T2 Talent - Bonus stun duration 0.6s => 0.8s
Heavenly Kick (L)
- Damage modifier 125% => 110%
- Slow effectivity 35ms => 45ms
- Slow duration 500 => 800
Foxy
- Base magic resistance 25% => 11%
- Base attack speed 1.05 => 1.1
- Damage per level 2.5 => 3
- Improve attack animation by 15%
Magdalene
Magdalene's Swarm of Ghosts will be weaker if she builds full tank. Now she will need a little bit of AP to deal more damage
- Base magic resistance 25% => 11%
- Improve cast animation by 15%
- Base armor 2 -> 1
Scream of Pain (K)
- Base damage 90 => 80
- AP Modifier 100% => 110%
Swarm of Ghosts (L)
- Base damage 60 => 45
- Damage per level 2 => 1
- Damage AP modifier 60% => 70%
▌Items
All items have reduced ability power by roughly 25%
Shadow Slayer
- Shadow slayer now deals 2% Pure damage on every hit
- Shadow slayer passive no longer deals 6% pure damage on trigger
- Cooldown 24s => 25s
- Ability Haste 2 => 0
- Damage 15 => 12
- Attack speed 15% => 20%
Cold Sword
- Now applies 4 movement speed slow per stack
- Attack Speed: 15% => 0%
- Armor: 0 => 2
Spike Shield
- Reworked to Active
- When activated, returns 100% of all damage taken for 2 seconds. Cooldown - 40sec
Divine Shield
- Now is in a Magical Shield tree
- Now provides 5 Magic resistance instead of armor
- ACTIVE: Bonus health regen 15 => 25
- Cost: 400 => 450
- Max Health: 110 => 100
- Ability Haste: 3 => 2
Berserker Ring
- Bonus attack speed per stack 6% => 8%
- Max Health: 100 => 110
- Attack Speed: 30% => 25%
Iron Rod
- PASSIVE: Base damage 10 => 15
- Attack Damage: 10 => 12
Orchid of Malevolence
- PASSIVE: Base damage 10 => 15
- Attack Damage: 15 => 14
- Attack Speed: 25% => 30%
Magic Harpoon
- PASSIVE: AP Modifier 40% => 50%
Corrupted Longbow
- ACTIVE: Bonus movement speed 10 => 12
- Attack Speed: 25% => 30%
- Attack Damage: 15 => 12
Plate Shield
- ACTIVE: Slow movement 30 => 40
Garun's Defender
- PASSIVE: Radius 65 => 75
- Armor 4 => 5
- Health 100 => 90
Burning Rod
- PASSIVE: Damage rescaled 3.5% => 3%
- PASSIVE: Duration 2sec to 2.4sec
- Cost: 550 => 500
- Max Health: 70 => 75
Titan's Armor
- ACTIVE: Health Regeneration 90 => 100
- Health 180 => 200
Void Armor
- ACTIVE: Bonus damage 15 => 20
Shield of Defiance
- PASSIVE: Bonus health regen 4 => 3
Kirin's Bow
- NEW PASSIVE: Now apply poison bow stacks on attack
- NEW PASSIVE: Now apply Kirins bow Stacks on Attack. When hit target 3 times, it will trigger a poison nova, that will deal 30 damage to all nearby enemies and apply 5 stacks of poison to all nearby enemies. (Can't be triggered on minion)
- Attack speed: 25% => 35%
- Ability Power and Ability Haste removed
- Damage: 6
- Max Health: 50
Divine Ring
- PASSIVE: Reduce healing amp 40% => 35%
- NEW ACTIVE: Now has Corrupted ring's active (Dash)
- Ability power 15
- Ability Haste 4
- Health 70
Demon Sabre
- Cost: 475 => 500
- PASSIVE: Now reduces 1.8 flat armor per stacks (up to 5.4 or 3 stacks)
- Damage 25 => 22
Demonic Ring
- PASSIVE: Reduce armor by 30%
- PASSIVE: Demon ring stack damage 0.8 => 0.6 (16 => 12)
Magical Bow
- PASSIVE: Bonus movement speed 10 => 12
- Movement Speed: 0 => 3
- Ability Haste: 3 => 0
Corrupted Light Slayer
- PASSIVE AURA: Bonus lifesteal 8% => 12%
- PASSIVE AURA: Damage 7 => 8
- Lifesteal 8% => 12%
Plague Ring
- PASSIVE: Increase duration of all negative effects by 25% => 30%
- Health Regeneration: 2 => 3
Hunter's Bow
- PASSIVE AURA: Attack speed bonus 25% => 30%
Potion of Magic
- CONSUME: Ability power +9 => +7
Nimble Longbow
- Cost: 550 => 500
- PASSIVE: Bonus projectile range 6 => 8 & Speed 20% => 35%
Wizard Charm
- PASSIVE: Reduce MR and duration of positive effects 25% => 30%
- Cost: 550 => 500
Corrupted Ring
- REWORKED: Now has passive, AP alternative to Nimble Longbow. Provide additional 8 range to projects and 35% speed
- Cost: 460 => 475
- Max Health: 0 => 60
Chest of Malevolence
- Health 180 => 200
- Duration: 2.5s => 3s
- Fixed a bug when the passive did not reduce movement speed
- ACTIVE: Radius: 80px => 85px
- Attack Damage: 22 => 20
Katana
- Price: 450 (650 total) -> 400 (600 total)
- Attack Damage: 20 => 18
Corrupted Katana
- Attack Damage: 21 => 22
Iron Sword
- Attack Damage: 12 => 10
- Health: 70 => 75
- Attack Damage: 17 => 16
- Cost: 550 (1050 total) => 500 (1000 total)
- Attack Speed: 20% => 18%
Poison Bow
- Cost: 325 (525 total) => 300 (500 total)
- Attack Speed: 30% => 35%
Enduring Shield
- Cost: 300 (500 total) => 250 (450 total)
Vampiric Shield
- Cost: 550 => 600
Iron Buckler
- Armor: 4 => 3
Magical Shield
- Cost: 300 (500 total) => 250 (450 total)
- Magic Defense: 4 => 3
Kirin's Defender
- Cost: 450 => 500
- Magic Defense: 7 => 6
Ring of Regeneration
- Cost: 300 (450 total) => 250 (400 total)
Ring of Time
- Cost: 275 (425 total) => 300 (450 total)
Frost Ring
- Ability Haste: 2 => 3
- Health Regeneration: 2 => 3
Chronos Ring
- Ability Haste: 3 => 4
Iron Pendant
- Cost: 250 (400 total) => 300 (450 total)
- Max Health: 75 => 80
Swift Boots
- Movement Speed: 14 => 15
Divine Boots
- Max Health: 70 => 75
- Armor: 3 => 2
Wizard Staff
- Cost: 300 (500 total) => 350 (550 total)
Vampiric Rod
- Max Health: 70 => 80
- Health Regeneration: 0 => 2
Kirin's Staff
- Cost: 550 => 500
Frozen Staff
- Ability Haste: 2 => 0
Rod of Nature
- Max Health: 60 => 70
Divine Staff
- Max Health: 70 => 100
Get Kingdom of Pixels - 2D MOBA
Kingdom of Pixels - 2D MOBA
Challenge your opponents in unique 2D MOBA
Status | Released |
Publisher | |
Authors | Saqirmdevx, CrazyPlayer, GlassPitcher, buttons |
Genre | Fighting, Action, Platformer, Strategy |
Tags | 2D, kop, lol, moba, Multiplayer, PvP |
Languages | Czech, English, French, Indonesian, Portuguese (Brazil), Russian, Slovak, Vietnamese |
Accessibility | Configurable controls, Interactive tutorial, One button |
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