Update - V0.5.6 - Balance Adjustements


Hello everyone! The new update is here!

▌Major Changes

  • Update the health regeneration formula to use exponential growth instead of linear. (It is now stronger at levels 10 - 12) and Weaker from 1 - 8
  • Interface now displays real health regeneration affected by all modifiers (Hpr reduction/amplification)
  • Initial golds changed to 300 => 250 Note: With only one healing potion, fight-around runes will be more tactical
  • Spectate mode now initially starts with the following camera instead of the Free Camera
  • Fixed a bug when Co-op started and moved all players to the same team
  • Leaderboard now shows only players that have already calibrated rank
  • Reworked a hero kill formula. Now you get more gold and exp if you kill players with a bigger streak
  • Now when the player denies a kill to the enemy tower/base, add an assist to both players and give them assist golds and experiences. You no longer can deny golds/exp in enemy base/tower
  • Combat log now displays how much gold is rewarded to a killer (40% of it is rewarded to an assistant)
  • Player no longer loses golds on death
  • Fixed a bug when Plate Armor passive disappeared after death
  • Fixed a bug with Sparrow enhanced Attack
  • Auras on Death are now expired instead of removed (Affects Magdalene L)
  • Fixed a bug with Garun's Charm armor stacks
  • Reworked Corrupted Locket
  • Reworked Magdalene

▌Heroes

 Kumihu

  • Increase dash distance by 5px

  Belle

  • Floral Ambush (L) bonus movement speed 40 => 60

 Thomas

  • Bleed duration 3 sec => 2.5sec
  • Bleed damage over duration 110% => 100%

 Veil

  • Increase dash distance by 5px

 Flin

  • Precise Shot (K) now has a stronger self pushback

 Kira

  • Enhanced Attack - Base heal 45 => 40
  • Enhanced Attack - Self Heal is now 70%
  • Enhanced Attack - Bonus Attack speed 40% => 35%
  • Enhanced Attack - Bonus Movement speed 16 => 12
  • Void Phantasm (L) - Increase dash range by 5
  • Void Phantasm duration 1.2 sec => 1sec  (Teleport Back)

 Hazel 

  • Triumphant Upheaval (K) - Level 6 Talent, healing reduced from 60% => 50% of damage
  • Triumphant Upheaval (K) - Reduce pushback duration 0.75s => 0.6s
  • Triumphant Upheaval (K) - Max Health scaling 11% => 10%
  • Triumphant Upheaval (K) - AP Scaling 60% => 75%

 Arel

  • Tumble (K) - Increase dash distance by 4px

 Alvar

  • Armor & Health regen per level 0.5 => 0.4

 Foxy

  • Incendiary grenade damage per sec 5% => 4% based on target health (17.5% => 14% total)

 Magdalene (Reworked)

  • Base Health: 550 => 535
  • Health per level 25 => 24

New Passive:

  •  Magdalene steals an enemy's soul after killing an enemy hero or minion. Magdalene can store up to 6 + (2 * level) souls. Each soul increases her Ability Power by 1.
  • When Magdalene dies, she will release all souls in a short area and deal 10 per soul to all enemies and fear them for a short duration.

Scream of Pain (K)

  • Base damage 65 => 75
  • Damage when consuming a Haunted Ghost (100% => 75%) of remaining damage
  • Fear duration when consuming Haunted Ghost 0.8ms => 1.2s
  • Silence duration 1.5sec => 2sec
  • Cooldown 10sec => 9sec

Haunted Ghost (L)

  • No longer pierces units. Now can affect only one unit and hits minions
  • Haunted Ghosts Level 6 talent - Heal on return 45% => 60%
  • Heal on return is now fixed and heals for the correct amount
  • Cooldown 9 sec => 7 sec
  • Haunted Ghost does not return when the debuff is dispelled (Will not reset CD nor Heal)
  • AP Modifier 36% => 38%

▌Items

 Berserker Ring

  • PASSIVE: Duration increased from 3 sec => 3.5sec

 Corrupted Longbow

  • ACTIVE: Cooldown 55sec => 50sec
 Berserker Bow
  • PASSIVE: Attack speed per stack 10% => 8%
  • Fixed a bug when stacks visually go to 8 instead of 5
  • Cost 500 => 550

 Vampiric Rod

  • Spell Vamp 30% => 27%

 Titan's Armor

  • ACTIVE: Cooldown 50sec => 45sec

 Shadow Slayer

  • PASSIVE: Now set health regen to 0
  • PASSIVE: Health regen as damage 200% => 230%

 Corrupted Light Slayer

  • PASSIVE: AoE Lifesteal 16% => 15%
  • Attack speed 20% => 16%

 Garun's Defender

 Vampiric Shield

  • PASSIVE: Cooldown 55 sec => 50sec

 Corrupted Katana (NEW)

  • PASSIVE: Now provides 24% (174%) bonus critical damage 
  • Damage 23 => 22

 Divine Katana

  • It no longer provides the ability to haste
  • Damage 20 => 21

 Nimble Longbow

  • Attack speed 60% => 52%
  • No longer provide Ability Haste
  • Now provides 75 Max Health

 Corrupted Ring

  • Cost 475 => 500
  • Ability power 15 => 16

  Divine Boots

  • Health 70 => 50
  • Armor 2 => 3
  • Move speed 12 => 11

 Divine Staff

  • Ability power 15 => 14
  • Health 80 => 70

 Healing Potion

  • ACTIVE: Healing per sec 30 => 35

Corrupted Locket (New)

  • No longer provide Critical strike chance
  • Now provide 10 base damage
  • PASSIVE (New): For the next attack, it provides 20 bonus damage and a 100% critical strike chance. This effect can occur only once per 8 sec.

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