Update - V0.5.7 - Balance Changes


Hello everyone! The new update is here!

▌Major Changes

  • Ability Haste now affects cast animation. (Now it will work the same as Attack speed for Attack Animation)
  • Reduce client's tolerance for CC effects from 100ms to 50ms (For high latency clients)
  • Now if the player is stunned on the server, they no longer use items or cast abilities
  • Now if the player is stunned or rooted on the server, he will be not able to move
  • Netcode Improvements: Now if Spells fail to cast on the Server, it will reset your position and remove created bullets
  • Fixed an issue when sometimes auras were stuck on a client-side
  • Fixed some client-side errors that happens to some clients (Based on sentry)
  • Add Error Logging for Backend
  • Add integration for in-game chat and ongoing games thanks @riddle
  • Fixed several gamebreaking bugs
      - Burning rod did way more damage than it should 
     - Magdalene immortality


 Arel

  • Fixed a bug when Arel L (Bomb) apply item effects on attach

 Thomas

  • Shadow Carrot (L) - Teleport no longer reset attack animation

 Hazel

  • Reduce base armor 2.5 => 2
  • Reduce base magic resistance 3 => 2
  • Increase cast animation 0.25s => 0.3s
  • Attack animation 0.3s => 0.25s

Triumphant Upheaval (K) 

  • HP Based damage modifier 10% => 11%

Justice's Wrath (L)

  • Cast Delay 100ms => 150ms
  • Damage modifier 175% => 165%
  • Damage per level 1 => 0.5

 Magdalene

  • Fixed a bug when Magdalene was immortal with 0 stacks
  • New tier 1 right talent - Replaced damage on Haunted Ghosts (L) with +8 maximum stacks of captured souls

Passive

  • Magdalene now gets 10 => 8 stacks for killing an enemy hero
  • Magdalene now also gets 4 stacks for a hero assist
  • Magdalene now gets only 2 => 1 stack for a last hit
  • When Magdalene dies, she will release only 1/2 of the current stacks instead of all

Scream of Pain (K)

  • Damage of consumed Haunted Ghosts - Accumulated 70% => 75%
  • AP Modifier 75% => 85%

Haunted Ghosts (L)

  • Fixed hitbox - hitbox on client and server side was different
  • AP Modifier 40% => 36%
  • Cooldown 7 sec => 6 sec

▌Items

 Demon Sabre

  • PASSIVE: Armor reduction 1.8 / Stack => 1.6 / Stack (5.4 total => 4.8 total)

Corrupted Locket 

  • PASSIVE: No longer provide bonus damage. Now has 6 sec circular cooldown and has 2 stacks

  Divine Boots

  • Health 50 => 75
  • Move speed 11 => 10



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