Balance Changes - V0.7.9


Hello everyone! The new update is here!

▌Major Changes

  • Add Blitz Mode (Thanks to Leosfont) in Lobbies
  • Add Gold Rune Counter (Thanks to Leosfont)
  • Add Average match time in PvP Tab (Thanks to Leosfont)
  • Fix an issue with stucked Ping at 999
  • Revert back MMR gain calculation to team's average based
  • Player performance now affects MMR gain (by up to 30%)

▌Heroes

Hazel

Base health: 560 ⇒ 600
Health per level: 28 ⇒ 30
Base damage: 50 ⇒ 45

Triumphant Upheaval (K)
Health % damage: 7% ⇒ 5%

Justice's Wrath (L)
Base damage: 5 ⇒ 1


Magdalene

Passive:
Maximum stacks at level 1: 8 ⇒ 4 (At level 12: 30 ⇒ 26)
Damage per stack on death: 10 ⇒ 13


Veil

Astral Step (L)
Enhanced State slow: 40% ⇒ 50%


Belle

Tier 1 talent:
Stun duration: +0.4s ⇒ +0.5s
Floral Ambush movement slow: 20ms ⇒ 25ms


▌Items

Vampiric Shield

Passive: Now makes an owner immune to all slow effects when active

Vampiric Rod

Passive - Spell Vamp: 27% ⇒ 32%

Sword of the Frozen Emperor

Passive - Slow per stack: 3.5 ⇒ 4

Chest of Malevolence

Passive - Maximum stacks: 5 ⇒ 4

Hunter's Longbow

Passive - Bonus movement speed: 10 ⇒ 14

Divine Sword

Active - Duration: 3s ⇒ 3.5s

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